As we will be interested in motion in one direction, say X direction, we can
forget that our spacetime is 4-dimensional and consider only two dimensions:
one spatial dimension and one time dimension. The simplest two-dimensional
space-time is a two-dimensional Euclidean space , so that a given
observer can parametrize it with two real numbers, saying what is the time
and position
of a given instance in his reference frame. Another
observer will, in general, assign a different pair of numbers to the same
instance, say
and
. For each observer, however, the assignment of a
pair of numbers to a point in spacetime is 1-1, that is for each point in
spacetime there exists exactly one pair of numbers (t and x) assigned to it
by a given observer, and vice versa -- a given observer can show exactly one
point in spacetime corresponding to t and x observed by him. So if we have
two observers, the time and space coordinates observed by one of them will be a
1-1 function of the time and space coordinates observed by the other. This can
be symbolically written in the following form:
If we assure that the point (0,0) for the first observer corresponds to the point (0,0) for the second one [1] then the simplest nontrivial function will be the linear one, that is:
where for i,j = 1,2.
The last expression written in matrix notation will take the form:
The aim is to find specific form of the matrix entries as functions of
v. The physical assumption is that the numbers
depend only on the
relative velocity of the observers, and if the velocity is 0 they constitute a
unit matrix, i.e. if the observers do not move with respect to each other, they
label the spacetime in the same way. Moreover, it is reasonable to assume that
if the observer A perceives B moving at the velocity v then B perceives A
moving at the velocity -v. Additionally we assume that space is isotropic,
that is if both observers switch the space labeling, i.e.
and
, the matrix
does not change. Obviously,
the velocity perceived by each of observers will change to the opposite; that
is we have:
which gives us
If we compare the last expression with the formula (2.1), we can conclude that
To compute the velocity of the first observer with respect to the second one we take
then, as the reader can convince himself looking at the figure 1, the
velocity of the first observer with respect to the second one will be
, which, since
is
Figure 1: This figure shows how to compute the velocity of the first observer
with respect to the second one
. We have to take two
different points corresponding to the same position for the first observer (we
have chosen (0,0) and (1,0)), and then compute
which
is
as we start from (0,0).
To compute the velocity of the second observer with respect to the first one
( ) in terms of matrix elements
, we take the inverse of the
relation (2.1):
Substituting
to (2.4) we get
which, by the same argument as before, gives us
As , we get by (2.3) and (2.5)
which leads to
By (2.3), gives v=0. In this case
becomes a unit
matrix. When the observers move at nonzero velocity w.r. to each other
, so
If we define and
, then using (2.5),
(2.6) and
we can rewrite
(2.1) as:
So far we have reduced the problem of finding 4 functions
, to the problem of finding two functions a(v) and b(v). To
proceed further, consider a third observer, who moves with respect to the first
one at the velocity v'. He will also move with respect to the second
observer. Let
. As the relation (2.7) is
true for any pair of observers we can write:
and
The last expression, after multiplication of matrices, yields:
The expressions (2.8) and (2.9) represent the same transformation, therefore the matrix entries have to be the same. In particular if we compare diagonal elements, we get
which gives us
or [2]
What we have in (2.10), is that the quantity
is the same for any v, as in (2.10) v and v'' are arbitrary.
That is , independent on velocity. This is a fundamental
constant, that has to be determined experimentally.
Thus, we can write b(v) as . Then (2.7)
becomes:
and the only function that remains to be established is a(v). To find the form of a(v), we observe, that if the third observer moves with respect to the second one at the velocity -v, where v is the velocity at which the second observer moves with respect to the first one, then the third observer is at rest with respect to the first one. That is, by (2.9) and (2.11)
Using (2.2) we can write (2.13) in the form:
As the last expression has to be true for any and
, we find that
Apparently we have two choices for a: . However, to be consistent with the case when v=0, where
becomes a unit matrix, we are bound to take the + sign,
So finally the transformation becomes:
Or
If we can write
, where c is a real number, that
has a dimension of velocity; (2.15) takes then the form of the famous
Lorentz transformation, where the constant c is now interpreted as a speed of
light, or the upper limit of speed of an observer perceived by another one.
For
we recover Galilean transformation. When
we get
the so called elliptical rotation; if we rescale the time coordinate to make
, and then substitute
the transformation (2.15) becomes a simple
rotation by an angle
in the T,X plane.