XY Motion

Now I will show X,Y motion of the virtual camera (and consider Z motion separately). Simply drag the Camera X and Camera Y bars to move the virtual camera around. Here are a few example images moving about the X,Y plane.

+X 0 image --X 0 image ++X ++Y image -X 0 image ++X 0 image ++X ++Y image ++X --Y image 0 0 image ++X -Y image

To implement this, I place the virtual camera in the s,t plane, and interpolate between images to get the final rendered image. The images shown is via a gaussian, each image in the light field is weighted and summed together. Ive also implemented bilinear interpolation.

Go to Z motion