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Re: Graphics I did at Delta
In article <Pine.LNX.firstname.lastname@example.org>,
Bob and Cecelia <email@example.com> writes:
> Thanks, Ralph. I'll put a link to it on the Delta page. BTW, I'm afraid
> that the example of "nightmarishly-deep nesting of parentheses" in the
> DIRECT program is likely my code. Don't ask me why, but I loved to do that
> back then...
I seem to recall that the parens program was written specifically
because you had the big hairy nested expression deep inside DIRECT.
I think it was your love of switches that made for the big ugly mess
:-). After you enhanced DIRECT, it had more switches than any other
I have this memory of Bob coming into 302 Willard Hall with a printout
of his gnarly expression where he had matched the parenthesis by hand
with a diagram and that the sight of this ungodly manual torture
inspired Ralph to write the parens matching program.
Of course its fuzzy neurons and not videotape that's recalling this,
so I could be incorrect in some details.
Ask me about my upcoming book on Direct3D from Addison-Wesley!
Direct3D Book <http://www.xmission.com/~legalize/book/>